16. Observer pattern of design pattern (behavioral pattern)
Posted by anonymousdude on Tue, 24 Dec 2019 15:40:34 +0100
Effect
- Defines a one to many dependency between objects. When the state of an object changes, all objects that depend on it are notified and automatically updated.
When to use
- When the state of an object (target object) changes, all dependent objects (observer object) will be notified and broadcast.
Advantage
- The observer and the observed are abstractly coupled.
- Set up a trigger mechanism.
Example
- Create yourself
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 17:15
* @Version:
* @Acton:
*/
public interface Observer {
void update(Subject subject);
}
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 17:16
* @Version:
* @Acton:
*/
public class Subject {
protected List<Observer> list = new ArrayList<>();
public void registerObserver(Observer observer){
list.add(observer);
}
public void removeObserver(Observer observer){
list.remove(observer);
}
//Notify all observers to update status
public void notifyAllObserver(){
for (Observer observer : list) {
observer.update(this);
}
}
}
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 17:22
* @Version:
* @Acton:
*/
public class ConreteSubject extends Subject {
private int state;
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
this.notifyAllObserver();
}
}
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 17:29
* @Version:
* @Acton:
*/
public class ObserverA implements Observer {
private int myState; //myState needs to be consistent with the state value of the target object
@Override
public void update(Subject subject) {
myState = ((ConreteSubject)subject).getState();
}
public int getMyState() {
return myState;
}
public void setMyState(int myState) {
this.myState = myState;
}
}
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 16:02
* @Version:
* @Acton:
*/
public class TestObserverDemo {
public static void main(String[] args){
test1();
}
public static void test1(){
//create themes
ConreteSubject subject = new ConreteSubject();
//Create multiple observers
ObserverA ob1 = new ObserverA();
ObserverA ob2 = new ObserverA();
ObserverA ob3 = new ObserverA();
//Register all observers
subject.registerObserver(ob1);
subject.registerObserver(ob2);
subject.registerObserver(ob3);
//Setup state
subject.setState(3000);
//
System.out.println(ob1.getMyState());
System.out.println(ob2.getMyState());
System.out.println(ob3.getMyState());
System.out.println("#====================?====================");
//Setup state
subject.setState(30);
//
System.out.println(ob1.getMyState());
System.out.println(ob2.getMyState());
System.out.println(ob3.getMyState());
}
}
- Create according to the API provided by the system
import java.util.Observable;
import java.util.Observer;
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 18:51
* @Version:
* @Acton:
*/
public class ObserverA implements Observer {
private int myState;
@Override
public void update(Observable o, Object arg) {
myState = ((ConcreteSubject)o).getState();
}
public int getMyState() {
return myState;
}
public void setMyState(int myState) {
this.myState = myState;
}
}
import java.util.Observable;
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 18:41
* @Version:
* @Acton:
*/
public class ConcreteSubject extends Observable {
private int state;
public void set(int s){
state = s; //Object target changed
setChanged(); //Indicates that the target object has changed
notifyObservers(state); //Notify all observers
}
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
}
}
/**
* @Author: create_By: chenxin
* @Data:Created in 2018/9/25 18:30
* @Version:
* @Acton:
*/
public class TestObserverDemo{
public static void main(String[] args){
test1();
}
public static void test1(){
//Create target object
ConcreteSubject subject = new ConcreteSubject();
//Create observer
ObserverA ob1 = new ObserverA();
ObserverA ob2 = new ObserverA();
ObserverA ob3 = new ObserverA();
//Add to container of target object
subject.addObserver(ob1);
subject.addObserver(ob2);
subject.addObserver(ob3);
//Change the state of the subject object
subject.set(20000);
//The state of the observer has changed
System.out.println(subject.getState());
System.out.println(subject.getState());
System.out.println(subject.getState());
//Change the state of the subject object
subject.set(50000);
//The state of the observer has changed
System.out.println(subject.getState());
System.out.println(subject.getState());
System.out.println(subject.getState());
}
}
Diagram structure
- Self created
- Created by system API
Topics:
Java