STM32 simple lighting water lamp

Posted by bmbc on Sat, 23 Oct 2021 08:54:41 +0200

1, Understanding registers

(1) What is a register

         Registers are some small storage areas used to store data in the CPU. They are used to temporarily store instructions, data and addresses involved in operations. Is a common sequential logic circuit, but this sequential logic circuit only includes storage circuit. The storage circuit of the register is composed of a latch or trigger. Because a latch or trigger can store a 1-bit binary number, N latches or triggers can form an N-bit register.

(2) What is register mapping

          Since the memory itself does not have an address, the process of assigning an address to the memory is called memory mapping. In the memory Block2 area, on-chip peripherals are designed. They take four bytes as a unit, a total of 32bit. Each unit corresponds to different functions. When we control these units, we can drive the peripherals to work. We can find the starting address of each unit, and then access these units through the operation mode of C language pointer. If we access these units through this address every time, it is not only bad memory, but also easy to make mistakes. At this time, we can give an alias to this memory unit in the name of function according to the different functions of each unit, This alias is what we often call a register. The process of aliasing memory units with specific functions that have been assigned addresses is called register mapping.

2, Configure GPIO ports

(1) Configure clock

 RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB, ENABLE);  //Turn on the clock of the peripheral GPIOB

(2) GPIO initialization structure

         The library function provides a structure to configure the input / output mode setting and maximum rate setting of GPIO port

as follows

typedef struct
  uint16_t GPIO_Pin;             /*!< Specifies the GPIO pins to be configured.
                                      This parameter can be any value of @ref GPIO_pins_define */

  GPIOSpeed_TypeDef GPIO_Speed;  /*!< Specifies the speed for the selected pins.
                                      This parameter can be a value of @ref GPIOSpeed_TypeDef */

  GPIOMode_TypeDef GPIO_Mode;    /*!< Specifies the operating mode for the selected pins.
                                      This parameter can be a value of @ref GPIOMode_TypeDef */

(3) It is configured as universal push-pull output, and the output speed is 2M

    GPIO_InitTypeDef   GPIO_InitStruct;
	GPIO_InitStruct.GPIO_Mode=GPIO_Mode_Out_PP;  			//The output mode is universal push-pull output
	GPIO_InitStruct.GPIO_Pin=GPIO_Pin_1 ;             //The selected port is GPIO_ Pin_ one
	GPIO_InitStruct.GPIO_Speed=GPIO_Speed_2MHz;				//The output speed is 2M

  3, Simple water lamp design

(1) Code design


#define RCC_AP2ENR	*((unsigned volatile int*)0x40021018)
	//----------------GPIOA configuration register------------------------
#define GPIOA_CRH	*((unsigned volatile int*)0x40010804)
#define	GPIOA_ORD	*((unsigned volatile int*)0x4001080C)
//----------------GPIOB configuration register------------------------
#define GPIOB_CRL	*((unsigned volatile int*)0x40010C00)
#define	GPIOB_ORD	*((unsigned volatile int*)0x40010C0C)
//----------------GPIOC configuration register------------------------
#define GPIOC_CRH	*((unsigned volatile int*)0x40011004)
#define	GPIOC_ORD	*((unsigned volatile int*)0x4001100C)
//-------------------Simple delay function-----------------------
void  Delay_ms( volatile  unsigned  int  t)
     unsigned  int  i;
         for (i=0;i<800;i++);
//------------------------Main function--------------------------
int main()
	int j=100;
	RCC_AP2ENR|=1<<2;			//APB2-GPIOA peripheral clock enable
	RCC_AP2ENR|=1<<3;			//APB2-GPIOB peripheral clock enable	
	RCC_AP2ENR|=1<<4;			//APB2-GPIOC peripheral clock enable
	//These two lines of code can be combined into RCC_ APB2ENR|=1<<3|1<<4;
	GPIOA_CRH&=0xFFF0FFFF;		//Set bit reset	
	GPIOA_CRH|=0x00020000;		//PA12 push pull output
	GPIOA_ORD|=1<<12;			//Set the initial light to on
	GPIOB_CRL&=0xFFFFFF0F;		//Set bit reset	
	GPIOB_CRL|=0x00000020;		//PB1 push pull output
	GPIOB_ORD|=1<<1;			//Set the initial light to off
	GPIOC_CRH&=0xF0FFFFFF;		//Set bit reset
	GPIOC_CRH|=0x02000000;   	//PC14 push pull output
	GPIOC_ORD|=1<<14;			//Set the initial light to off	
		GPIOA_ORD=0x1<<12;		//PA12 high level	
		GPIOA_ORD=0x0<<12;		//PA12 low level
		GPIOB_ORD=0x1<<1;		//PB1 high level	
		GPIOB_ORD=0x0<<1;		//PB1 low level
		GPIOC_ORD=0x1<<14;		//PC14 high level	
		GPIOC_ORD=0x0<<14;		//PC14 low level

(2) Development board circuit connection

  • GND of USB to TTL module is connected to the ground of the smallest system board
  • 3v3 of USB to TTL module connected to the minimum system board 3v3
  • TXD of USB to TTL module is connected to PA10 of the smallest system board
  • RXD of USB to TTL module is connected to PA9 of the smallest system board
  • PA12, PB1 and PC14 of the smallest system board are respectively connected to the positive pole of red, yellow and green LED lamps, and the negative pole of LED lamps is grounded.

  (3) Burning program

  The following is the successful gif picture of running water lamp

  4, References

 STM32 register water lamp_ zxp_124 blog - CSDN blog

 stm32 fancy point water lamp_ Xinghe blog - CSDN blog

stm32 register introduction, address search, and direct operation register_ Geekyatao CSDN blog_ stm32 register 

stm32 from address to register_ Geekyatao CSDN blog_ stm32 register address 

Topics: Single-Chip Microcomputer stm32