shader Programming-RayMarching and Blinn-Phong Lighting Models to Build 3D Scenes (WebGL-Shader Development Foundation 08)

1. demo overview and effects The last article studied RayMarching, but the effect of the scene was black and white. Based on the previous article, this article improves it by using the Blinn-Phong lighting model to render objects of different colors. Below is the final effect of demo. Different objects have their own colors shader-bl ...

Posted by genix2011 on Fri, 10 Dec 2021 18:57:00 +0100