Qt based OpenGL: QOpenGLShaderProgram and GLSL

Qoopenglshaderprogram encapsulates the compilation process of ShaderProgram. Whether it is loading SourceCode or SourceFile, Qt encapsulation is very good. If it is not encapsulated, the code will be written into the string as shown in the figure below. There is no color identification, and there must be a newline character on each line, which ...

Posted by jabba_29 on Sun, 03 Oct 2021 20:30:23 +0200