Implementation of Unity pixelation post-processing effect
Realization idea
Pixelation is to make many adjacent pixels become one pixel, which will naturally have the effect of pixelation. According to this idea, we can immediately think of a way to divide the screen into several areas. Each area is composed of several adjacent pixels. Each area is a square, and then calculate the convolution of the s ...
Posted by kylebud on Fri, 04 Mar 2022 15:12:27 +0100
Deep learning based on Keras -- the construction and training of LeNet
Deep learning based on Keras (II) -- construction and training of LeNet
LeNet is a very efficient convolutional neural network for handwritten character recognition. Although the network is small, it contains the basic modules of deep learning: convolution layer, pooling layer and full connection layer. It is also the basis of other deep l ...
Posted by tracivia on Sat, 19 Feb 2022 16:48:25 +0100
Inception and code implementation
preface
During this period of time, I have benefited a lot from watching the explanation of in-depth learning by up Master Liu Er of station b. Let me know what Inception is and how to embed the structure into the model. Here is the video address:
https://www.bilibili.com/video/BV1Y7411d7Ys?p=11&share_source=copy_web
Interested fri ...
Posted by eskick on Fri, 18 Feb 2022 22:03:59 +0100
Summary of Classic Network Structure--MobileNet Series
Summary of Classic Network Structure--MobileNet Series
MobileNet mobilenet was proposed by Google. Advantages: Small size, small computation, suitable for convolution neural network of mobile devices. Classification/Target Detection/Semantic Segmentation can be implemented;
Miniaturization:
The convolution kernel is decomposed and replaced ...
Posted by WM_Programmer_noob on Tue, 18 Jan 2022 14:21:49 +0100
Unity screen post-processing and principle
Post processing principle and process
Post processing is to process the image after rendering, and unity uses C# script
It is not displayed after rendering, take one more step, and then display it on the screen after script processing, so as to realize various blur effects, Bloom, stroke and so on
General process of post-treatment
Obt ...
Posted by brokenshadows on Fri, 14 Jan 2022 13:35:59 +0100