Camera processing of unity -- third person camera
The camera should have the functions of translating, following, rotating and zooming the field of view. Previously, the camera was placed at the lower node of the character to follow as a sub object of the character, but it was written dead: After checking the Internet, I found that it is very convenient to use the camera to process according t ...
Posted by vaavi8r on Mon, 10 Jan 2022 23:35:28 +0100
[Unity Native Container] custom Native Container [Part 5]: ParallelFor uses ParallelWriter and thread index
introduce
before this series, we studied creating our own custom Native Container and adding support for functions, such as deallocating when jobs are completed and adding parallel Job support. In this section, we will study another method of using [NativeSetThreadIndex] to add support for parallel writing.
this article will n ...
Posted by fat creative on Sun, 09 Jan 2022 14:46:54 +0100
[Unity technology excerpt] tolua framework access
[reference blog] he le Buwei- Access to the tolua framework of Unity 3D game client basic framework
introduction
How to connect the tolua framework to the Unity project? Assuming that we already have a project and have implemented some infrastructure or the project is complete, how to connect the tolua hot update framework without affecting t ...
Posted by robpoe on Wed, 05 Jan 2022 11:31:33 +0100
UGui realizes ranking, list data assignment, sorting, ascending and descending.
catalogue
UGUI sliding list implementation:
Steps:
The following is the code to automatically generate list items and assign and sort them:
UGUI sliding list implementation:
Steps:
First step Create an Image and rename it to“ Scroll View ", add Scroll Rect Component, set component: uncheck horziontal (move horizontally). Add ...
Posted by Sakesaru on Tue, 04 Jan 2022 20:11:41 +0100
The Unity script automatically adds header comments
The Unity script automatically adds header comments
Is to create cs automatically add author name, creation time, file name, etc
Let's take a look at the example. We first create a Scripts folder under the project panel of Unity, and then create a script under the Scripts folder, named: test cs
Then it's like this:
This is because I have ...
Posted by ladokha on Tue, 04 Jan 2022 17:30:27 +0100
Prefabricated design of Health Bar
Prefabricated design of Health Bar
Specific requirements are as follows:
It is implemented using IMGUI and UGUI respectivelyUsing UGUI, the blood bar is a sub element of the game object and needs to face the main camera at any timeThe advantages and disadvantages of the two implementations are analyzedThe application method of prefabrication ...
Posted by rafadc on Wed, 29 Dec 2021 11:23:54 +0100
Unity SRP I: create a new pipeline
preface
Tip: the learning content comes from the following literature catlikecoding.com
Tip: the following is the main content of this article. The following cases can be used for reference
1.1 project construction
In unity, February 2019 To create a new 3D project in version 6 or later, we will create our own pipeline, so do not ...
Posted by space1 on Mon, 27 Dec 2021 02:04:40 +0100
Unity implements its own circular Image component
1: Foreword
Many pictures in the game are displayed in circles, such as avatars, skill icons, etc. the general practice is to use Image component + Mask component, but Mask component will affect efficiency (add additional drawcall), so it is not recommended to use it in large quantities
Mask implementation principle of UGUI: using templat ...
Posted by brainstem on Sat, 25 Dec 2021 16:45:36 +0100
[shader] game special effects - simple energy shield
This article refers to: [1]Unity shader shield effect, author: QQ_ sixteen million nine hundred and eighty-two thousand three hundred and twenty-three
[2]UnityShader - energy mask of screen space (simulating the energy mask of watchman Winston), author: Porco_
Have you ever played crash 3? This is the shield in the game Full of sense of tech ...
Posted by smoothrider on Sat, 25 Dec 2021 03:29:35 +0100
Unity C# game development event message dispatcher details
it happened like this
But the lovely and loving program, little sister yuan, came to play with me again. Originally a happy chat, it turned into a technical seminar. She said that recently, she knocked the code, entrusted various events, various observer modes, and her hands were numb. She asked me if I had a good way Can I rub it for y ...
Posted by wannalearnit on Fri, 24 Dec 2021 22:14:11 +0100